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NEWS: Key's Planetarian Visual Novel Translated Into English on iOS


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enurtsol



Joined: 01 May 2007
Posts: 14813
PostPosted: Fri Jan 11, 2013 2:14 am Reply with quote
It's not really a game. Game connotes chance, meaning ya could do the exact same thing over and over again.............. and yet end up with different results. More like Choose Your Own Adventure™. Smile
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RaccoonGoon



Joined: 22 Jan 2006
Posts: 19
Location: South Carolina, USA
PostPosted: Fri Jan 11, 2013 4:49 am Reply with quote
I'm really happy to see this finally, and I'm considering buying it (even though I don't have a compatible device) just to show support for their works in the western market.

A question though: is this version voiced?

EDIT: Nevermind, Googlefu answered my question. Apparently, it's a port of the Memorial Edition and is fully voiced. Now, the question is, to buy or not to buy...
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tasogarenootome



Joined: 24 Feb 2007
Posts: 593
PostPosted: Fri Jan 11, 2013 5:33 am Reply with quote
I'm extremely surprised and having a hard time believing it.

While the anime versions of their games have come over, Key's position for the games themselves has not exactly been friendly. I remember one of the guys at Hirameki back in 2007 saying they tried to get a Key game, but the licensing fees Key wanted were astronomical.

Man I hope this really is the company posting this. I plan on supporting it and hope it sells well enough to encourage them to keep doing it with their other properties.
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enurtsol



Joined: 01 May 2007
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PostPosted: Fri Jan 11, 2013 5:42 am Reply with quote
tasogarenootome wrote:

While the anime versions of their games have come over, Key's position for the games themselves has not exactly been friendly. I remember one of the guys at Hirameki back in 2007 saying they tried to get a Key game, but the licensing fees Key wanted were astronomical.


Might as well. Hirameki's games like Phantom of Inferno sat on the store shelves collecting dust. Key knew it all along and maybe didn't want to sully its brand with that scenario. Laughing
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tasogarenootome



Joined: 24 Feb 2007
Posts: 593
PostPosted: Fri Jan 11, 2013 6:38 am Reply with quote
enurtsol wrote:
Might as well. Hirameki's games like Phantom of Inferno sat on the store shelves collecting dust. Key knew it all along and maybe didn't want to sully its brand with that scenario. Laughing


Yeah, it seemed like they really struggled with getting their products out there and, for visual novels being so story-heavy, the writing was poorly edited. Though I will always love Hirameki for introducing me to Ever17 (still one of, if not my my number one, favorite visual novel).
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invalidname
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Joined: 11 Aug 2004
Posts: 2459
Location: Grand Rapids, MI
PostPosted: Fri Jan 11, 2013 7:43 am Reply with quote
Bought.

Now Clannad in English for iOS, please.
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Shiroi Hane
Encyclopedia Editor


Joined: 25 Oct 2003
Posts: 7580
Location: Wales
PostPosted: Sat Jan 12, 2013 2:27 pm Reply with quote
It's in the UK store also:
https://itunes.apple.com/gb/app/planetarian-dream-little-star/id474121500 (£2.49)

but dagnabbit:

"Requirements: Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad. Requires iOS 4.3 or later."

Exactly what was added after iOS 4.2 that is required for a visual novel? I most have hallucinated playing the Higurashi demo.
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enurtsol



Joined: 01 May 2007
Posts: 14813
PostPosted: Sat Jan 12, 2013 2:56 pm Reply with quote
Shiroi Hane wrote:
It's in the UK store also:
https://itunes.apple.com/gb/app/planetarian-dream-little-star/id474121500 (£2.49)

but dagnabbit:

"Requirements: Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPhone 5, iPod touch (3rd generation), iPod touch (4th generation), iPod touch (5th generation) and iPad. Requires iOS 4.3 or later."

Exactly what was added after iOS 4.2 that is required for a visual novel? I most have hallucinated playing the Higurashi demo.


Eh, it's Apple. Quick to adopt new technologies; quick to drop older ones. And they have others do the same. It's their form of "planned obsolescence." Laughing
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fireaxe



Joined: 07 Jul 2006
Posts: 503
Location: Trois-Rivieres, Canada
PostPosted: Sat Jan 12, 2013 3:21 pm Reply with quote
enurtsol wrote:
It's not really a game. Game connotes chance, meaning ya could do the exact same thing over and over again.............. and yet end up with different results. More like Choose Your Own Adventure™. Smile

In this particular case, Planetarian is even more linear than that since the player/reader has literally no way to interact with the story. And yet it's still one heck of a unique experience, everyone should try it. If I remember correctly it's not more than 3-4 hours long, depending on how fast you can read.
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invalidname
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Joined: 11 Aug 2004
Posts: 2459
Location: Grand Rapids, MI
PostPosted: Sat Jan 12, 2013 5:13 pm Reply with quote
Shiroi Hane wrote:
Exactly what was added after iOS 4.2 that is required for a visual novel? I most have hallucinated playing the Higurashi demo.

The new version of Apple's dev tools, Xcode 4.5, can only build for armv7 devices and newer. To end users, this looks like a 4.3-and-up policy, since the first two generations of iPhone and iPod touch (the armv6 devices) can't upgrade to iOS 4.3 and are forever stuck at 4.2.

It's unlikely any apps will be updated for 4.2-and-lower users, because it's now very difficult to do a build that can run on both iOS 4.2 and iOS 6, since no one version of Xcode supports both.
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dburr



Joined: 30 Apr 2010
Posts: 2
PostPosted: Sun Jan 20, 2013 3:24 am Reply with quote
Disco Pete wrote:
spoiler[You Will Cry. That's all I'll say.]


Being a Key title, doesn't that sorta go without saying? Wink
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