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DamianSalazar
Joined: 25 Jul 2017
Posts: 774
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Posted: Fri Oct 06, 2023 12:36 pm
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Really? So soon? To be honest, I never really could figure out where the story was going to anyway. Kitada's best work is the one with the student who kidnaps a mangaka, this one felt a bit all over the place after a couple of chapters. A few positives are that the ecchi is nice, and the harem is solid though unspectacular.
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Яeverse
Joined: 16 Jun 2014
Posts: 1147
Location: Indianapolis
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Posted: Fri Oct 06, 2023 12:42 pm
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Feels suspicious (paired with a higher than normal amount of "EX" chapters that were largely just a color image of a girl, text and no text version, think there were only actually two mini chapters, and one was recent with the massage).
I wonder if he ran out of ideas or direction for where to go with the story.
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Yune Amagiri
Joined: 28 Jul 2016
Posts: 1094
Location: France
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Posted: Fri Oct 06, 2023 1:24 pm
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Too bad i wanted more, i hope there is nothing wrong with ryoma sensei so it won't affect Kidnapped mangaka too.
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Shay Guy
Joined: 03 Jul 2009
Posts: 2333
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Posted: Fri Oct 06, 2023 4:23 pm
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This one always struck me as conceptually interesting -- there's all the escapism inherent in the "redo your youth!" plot, a fantasy I can certainly empathize with, but with the complications that (A) you can only experience it for a few hours at a time, and (B) it's secretly a multiplayer experience, not a single-player one. So you could tell a story about people building social bonds with each other in the "playground*", and using them to build better lives for themselves in the present -- maybe even comment on how manga idealizes school.
The problem was, it couldn't really deliver on the execution, and just spun its wheels with high school harem shenanigans and cheesecake. Ah, well…
*(The "Peggy Sue" narrative works a lot like modern isekai -- not coincidentally, both are popular fanfic formats. It's a common observation that modern isekai tends not to feature a return home as an ending or character goal, fitting more in the tradition of Lest Darkness Fall than the likes of The Phantom Tollbooth, Spirited Away, Escaflowne, etc. If we equate Peggy Sue and isekai, Yumeochi fits into a third pattern that I hadn't seen applied to the former genre.
I've privately called it the "portal playground", where the "fantasy" setting is only visited briefly, but frequently. The first examples that come to mind are children's cartoons like Jumanji or Dragon Tales, where the main character(s) have a means of regularly traveling to and from the fantasy world, and a typical episode sets up some issue in their home life, has them travel to the fantasy world and have an adventure, then shows them returning after having learned a lesson that helps them in their normal life. Inuyasha has a similar story premise, but without the moral structure; I haven't read it, but I think it's similar to what Takahashi's doing today in Mao. Doctor Who usually shows or implies long-term companion travel, but "The Power of Three" portrays Amy and Rory in a situation a lot like this. The NPCs in this Village Sim Game Must Be Real! doesn't feature actual travel, but it works similarly, down to the MC's experiences helping him grow in his own world.
It's not great form to make a footnote that's more than half the post, but I couldn't think of a better way to organize it. Sowwy.)
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MFrontier
Joined: 13 Apr 2014
Posts: 14057
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Posted: Fri Oct 06, 2023 5:41 pm
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I did like HxEros myself...
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BlueAlf
Joined: 02 Jan 2017
Posts: 1554
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Posted: Fri Oct 06, 2023 11:03 pm
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I actually liked this series. But yeah, I thought the author taking it slow was because they were planning for the long run. It's too bad it's ending. But it's still better than a non-ending.
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