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RyanSaotome
Joined: 29 Mar 2011
Posts: 4210
Location: Towson, Maryland
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Posted: Sun Mar 17, 2013 2:19 pm
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Better be dual audio when its localized.
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kazziyan
Joined: 26 Nov 2012
Posts: 391
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Posted: Sun Mar 17, 2013 2:25 pm
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RyanSaotome wrote: | Better be dual audio when its localized. |
Luckily, I heard TK saying they'll "consider" it for next Atelier games. Though, "consider" is worrisome.
Nice to see Aoi's seiyuu in this.
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Altacia
Joined: 11 Feb 2004
Posts: 286
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Posted: Sun Mar 17, 2013 3:51 pm
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kazziyan wrote: |
RyanSaotome wrote: | Better be dual audio when its localized. |
Luckily, I heard TK saying they'll "consider" it for next Atelier games. Though, "consider" is worrisome.
Nice to see Aoi's seiyuu in this. |
They'll "consider" charging you extra for the DLC that will Unlock the Japanese Voices all ready on the Disc.
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kazziyan
Joined: 26 Nov 2012
Posts: 391
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Posted: Sun Mar 17, 2013 4:06 pm
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Don't give them any ideas!
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Rahxephon91
Joined: 08 Jun 2003
Posts: 1859
Location: Park Forest IL.
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Posted: Sun Mar 17, 2013 5:39 pm
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They sure do pump these out.
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DavidShallcross
Joined: 19 Feb 2008
Posts: 1008
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Posted: Sun Mar 17, 2013 7:34 pm
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Once a year since 1997, except for 1999 and 2000, and not counting the handheld titles.
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enurtsol
Joined: 01 May 2007
Posts: 14889
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Posted: Sun Mar 17, 2013 10:02 pm
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DavidShallcross wrote: | Once a year since 1997, except for 1999 and 2000, and not counting the handheld titles. |
It's like the yearly sports games.
(Probably not as hard to code neither.)
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HitokiriShadow
Joined: 09 May 2005
Posts: 6251
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Posted: Sun Mar 17, 2013 10:29 pm
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enurtsol wrote: |
DavidShallcross wrote: | Once a year since 1997, except for 1999 and 2000, and not counting the handheld titles. |
It's like the yearly sports games.
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It's more like a yearly Call of Duty or Assassin's Creed Game.
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GiriOni
Joined: 10 Aug 2012
Posts: 218
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Posted: Mon Mar 18, 2013 12:41 am
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^Except with a decent story and at least some changes. I mean for a one year game dev time the series does go through a lot of change.
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HitokiriShadow
Joined: 09 May 2005
Posts: 6251
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Posted: Mon Mar 18, 2013 2:36 am
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GiriOni wrote: | ^Except with a decent story and at least some changes. I mean for a one year game dev time the series does go through a lot of change. |
You mean Atelier? Oh yeah, definitely. It's always fun to see what changes they make to each new new game. In Ayesha's case, they completely overhauled the alchemy system. I'm really stoked for this new game.
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naninanino
Joined: 18 May 2008
Posts: 680
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Posted: Mon Mar 18, 2013 3:39 am
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Meh. Looks like another Ayesha game. I really don't think it'll matter if they bring dual audio back or not at this point. Many dropped interest in these games for good and they won't come back in a middle of a saga.
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Rahxephon91
Joined: 08 Jun 2003
Posts: 1859
Location: Park Forest IL.
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Posted: Mon Mar 18, 2013 7:55 am
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GiriOni wrote: | ^Except with a decent story and at least some changes. I mean for a one year game dev time the series does go through a lot of change. |
Yep, this is the kind of response I was awaiting.
I'm pretty sure the AC and CoD games have the same or more level of changes.
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RyanSaotome
Joined: 29 Mar 2011
Posts: 4210
Location: Towson, Maryland
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Posted: Mon Mar 18, 2013 9:06 am
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Rahxephon91 wrote: |
GiriOni wrote: | ^Except with a decent story and at least some changes. I mean for a one year game dev time the series does go through a lot of change. |
Yep, this is the kind of response I was awaiting.
I'm pretty sure the AC and CoD games have the same or more level of changes. |
AC maybe, but CoD only changes the short little campaign while everything else pretty much stays the same. For Atelier, its a whole new 40+ hour game.
For stuff like CoD, you're always best off just getting the newest one, but each Atelier game is so different that its good to play each one instead.
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