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Madoka: Otaku.


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NonoAsumy



Joined: 29 Apr 2011
Posts: 90
PostPosted: Thu Dec 29, 2011 10:20 am Reply with quote
Veers wrote:
And Romeo and Juliet is moe type b otaku shit because it's about a cute young woman suffering, right?


As far as I understand there are bad Type A shows and bad Type B shows the difference does not lie in quality but "something else".
(These types look like some 4channish troll chart anyway)


Romeo and Juliet is emotional engaging while PMMM certainly is not.
Is this a distinction worth making?
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Veers



Joined: 31 Oct 2008
Posts: 1197
Location: Texas
PostPosted: Thu Dec 29, 2011 10:36 am Reply with quote
NonoAsumy wrote:
Romeo and Juliet is emotional engaging while PMMM certainly is not.
Maybe for you.
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dtm42



Joined: 05 Feb 2008
Posts: 14084
Location: currently stalking my waifu
PostPosted: Thu Dec 29, 2011 10:57 am Reply with quote
NonoAsumy wrote:
Romeo and Juliet is emotional engaging while PMMM certainly is not.


Did you sleep through episode ten or something?
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Veers



Joined: 31 Oct 2008
Posts: 1197
Location: Texas
PostPosted: Thu Dec 29, 2011 11:58 am Reply with quote
In response to jl07045 bringing up Shakespeare, NonoAsumy questioning the merit of making distinctions, and the general discussion of the what Madoka's story is (because I think we have already established--if, indeed, there was ever much doubt--who the target audience--that being anime fans--was at conception), here are some more thoughts that I hope will help you see where I'm coming from.

I think part of the issue here is that there's a difference in the examination of and catharsis of tragedy and the "catharsis" (or "emotional porn") of watching someone suffer (or of "moe," if you want to associate/swap-out the terms). The former is an intellectual activity accompanied by strong emotion and the latter is purely an emotional thing. In a storytelling sense, tragedy and tragic are not the same thing. Plenty of things are tragic without being a traditional tragedy. Part of this argument, I think, even though it hasn't been brought up explicitly, is because some people would consider Madoka to be the former while some consider it to be the latter; that is, I don't consider it merely moe or tragic, but see it as a collection of well constructed tragedies (the ending diverges from this format to an extent--one could make the case it's actually a comedy--but that's a different discussion), while other people may not see it as such.

Am I saying Madoka is flawless and should be held up to the same heights of "the classics?" No, I'm not saying that, but I am saying that dismissing it as unsophisticated shock-value emotional porn designed only for an audience that operates an almost an entirely emotional level is unfair, and I'll detail why below. I know no one in this discussion has really made this accusation, so I'm not singling anyone out with that statement, but it is a reaction I have seen, and some in this discussion may still be on that side of the fence without being conscious of or passionate about it. This is just something I have thought about, and is relevant to the direction this discussion has gone in.

Sorry this is so long, but I would like to quote part of an article I read earlier this year, and I'll insert a few things in brackets as I go (untagged Madoka spoilers within):
Paul D. Miller wrote:
Tragedy is one of the oldest forms of storytelling. It grew in ancient Athens most famously in the work of Aeschylus, Sophocles, and Euripides. In the millennia since playwrites in nearly every culture have taken up stories of suffering and downfall caused by a nobel hero's flaw, iron laws of fate, or the implacable power of circumstance or gods or both. Aristotle, the first and greatest theorist of tragedy, argued in his Poetics that "tragedy is an imitation of an action that is serious, complete, and of certain magnitude," specifically of events "inspiring fear or pity." The central element in a tragedy is the plot or action: tragedy, for Aristotle, is primarily a sequence of events portrayed in action that lead inexorably downward. Tragedy is not, fundamentally, feelings or soliloquies. A monologue inspiring fear or pity would simply be a poem, not an "imitation of action," and therefore not a tragedy.

A tragic plot is especially effective if it incorporates four elements: necessity, surprise, reversal, and recognition. [Madoka contains all of these things in the context of its story as a tragedy, for Homura, Kyoko, and Sayaka in particular (Homura especially)... less so for Madoka, but those three are representative of the majority of the magical girls in the story's setting/universe.]

Aristotle argues that the plot must proceed along a necessary chain of cause and effect, not by chance or randomness. [Nothing in Madoka's plot happens without reason.] "The effect is heightened when, at the same time, [the outcome] follows as cause and effect," because the tragic conclusion could not have been otherwise. A terrible but random event--say, an earthquake--inspires pity but also detachment [tragic], while a terrible event resulting from human choices and happenings that followed necessarily from them are terrifying because we can see how it could happen to us [tragedy].

Second, more obviously, surprising events have a greater emotional impact. [Though many of Madoka's twists were speculated, the reveals still had great impact.]

Third, complex tragedy involves a sudden reversal of the situation (peripeteia). A "reversal of the situation is a change by which the action veers round to its opposite." This happens when a character takes an action intending to achieve one outcome (to save another's life, for example) and instead achieves its opposite (in this case, the other's death). [Madoka's story doesn't put an emphasis on these in a sense (because the girls' wishes are all granted), but what happens with Kyoko's family is a great example of a reversal, as is how Homura's wish to save Madoka results in Homra witnessing Madoka and the others actually die countless times, as a result of "iron laws of fate."]

Finally, complex tragedy includes recognition--"a change from ignorance to knowledge"--typically when a character comes to realize a terrible new reality or is made suddenly aware of the reversal. [For the audience, the QB reveal and episode 10 pull things together. For the characters themselves, if the opening conversation in episode 11, where Homura finally understands the terrible truth of how what she's doing is only making things worse, isn't a perfect example of this, then nothing is.]

The best plots contain these elements in conjunction. "Recognition, combined with Reversal, will produce either pity or fear; and actions producing these effects are those which, by our definition, Tragedy represents." Tragedy is a story of events that follow human choices and actions, culminating in a surprising change of fortune and recognition of a terrible new reality in a way that inspires fear and pity in the audience.

[...]

Most films depict cardboard caricatures, not human beings, and take place in a fantasy world where good always triumphs. [...] Specifically, they [the viewers] sense the truth of tragedy. Tragic art is witness to the truth that there is unavoidable evil in the world. Bad things happen, bad things that we sometimes bring on ourselves, bad things that sometimes do not resolve into a happy ending. In this life, tragedy is sometimes not just a very real possibility, but a daily reality. Romantic comedies, action and adventure films, family [...] films--any film with a happy ending--avoid this truth because in those films the good guys always win.

Tragedy presents the opposite view. [...] Sometimes there are no good guys. Sometimes evil triumphs. In the end, we're all dead. [...] Tragedy reflects true things about the corruption of [the world].

[...]

And it is flatly wicked to love tragedy for the sake of the cathartic pleasure we get from our compassionate response: the truly compassionate man desires that no tragedy occur in the first place.
The article goes on with some additional religious points which I think are highly relevant when thinking about Madoka's story overall, but are less relevant to this discussion (and I don't want to bring religion into this right now).

Food for thought~
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Aylinn



Joined: 18 Nov 2006
Posts: 1684
PostPosted: Thu Dec 29, 2011 12:31 pm Reply with quote
Quote:
Most films depict cardboard caricatures, not human beings, (...)

That's exactly the problem that PMMM has.
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dtm42



Joined: 05 Feb 2008
Posts: 14084
Location: currently stalking my waifu
PostPosted: Thu Dec 29, 2011 12:42 pm Reply with quote
Aylinn wrote:
Quote:
Most films depict cardboard caricatures, not human beings, (...)

That's exactly the problem that PMMM has.


I've heard that assertion before, and I don't buy it. Not even for a second. The characters aren't there merely because the deconstruction wouldn't have worked otherwise. All have their issues, their hopes, triumphs, their fears. The big theatrics and art style and music may have gotten all the hype, true. But this is still a story about some very scared and very scarred (like the wordplay?) little girls and how they overcome - and in some cases, not - the obstacles they face and the consequences of their choices. The characters were well-written and fleshed out, which is the reason why we cared so much about them when shite hit the fan. Who didn't want Homura to escape her nightmare, Sayaka to find happiness, Kyoko to defeat her demons, Mami to realise her worth, and Madoka to fulfil her potential? Who?

You? That's heartless . . . . . .
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Captain X



Joined: 10 Apr 2011
Posts: 253
PostPosted: Thu Dec 29, 2011 12:54 pm Reply with quote
Laughing You people are arguing over nothing. We're all nerds, so frankly arguing over this shit only reeks of trying to make yourself out to be better than some other nerds. We're all nerds! All anime is "otaku anime"!

Pointless, too, is this arguing over "Type A" and Type B" bullshit. All these shows fall into their respective genres. The only way to divide anime up into only two categories is: "anime I like" and "anime I don't like."

So some people don't like Madoka Magica; big [expletive] deal. Rolling Eyes
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Veers



Joined: 31 Oct 2008
Posts: 1197
Location: Texas
PostPosted: Thu Dec 29, 2011 1:15 pm Reply with quote
Aylinn wrote:
Quote:
Most films depict cardboard caricatures, not human beings, (...)

That's exactly the problem that PMMM has.
Let's be clear here that realistic characters and character development are two completely different things. Madoka had realistic characters, but the way the story was divided into "arcs" focusing on different characters did leave little room for character development.

I'm curious what you consider good depictions of human beings in fiction and what it was about Madoka's characters that you think disqualifies them from being considered realistic.
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Yttrbio



Joined: 09 Jun 2011
Posts: 3672
PostPosted: Thu Dec 29, 2011 1:18 pm Reply with quote
Captain X wrote:
Laughing You people are arguing over nothing. We're all nerds, so frankly arguing over this shit only reeks of trying to make yourself out to be better than some other nerds. We're all nerds! All anime is "otaku anime"!

Pointless, too, is this arguing over "Type A" and Type B" bullshit. All these shows fall into their respective genres. The only way to divide anime up into only two categories is: "anime I like" and "anime I don't like."

So some people don't like Madoka Magica; big [expletive] deal. Rolling Eyes

Arguing about nothing on the internet is also part of being a nerd.
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dtm42



Joined: 05 Feb 2008
Posts: 14084
Location: currently stalking my waifu
PostPosted: Thu Dec 29, 2011 1:18 pm Reply with quote
Captain X wrote:
The only way to divide anime up into only two categories is: "anime I like" and "anime I don't like."


What about dividing Anime into 'Anime that is made to make money' and 'Anime that is made to make a point or make people think or inspire people or discuss issues or whatnot'? 'Cause that's an equally valid perspective.
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ArsenicSteel



Joined: 12 Jan 2010
Posts: 2370
PostPosted: Thu Dec 29, 2011 1:31 pm Reply with quote
That's another useless division. All anime is made to make money and the other part is you just putting an anime onto a pedestal.
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dtm42



Joined: 05 Feb 2008
Posts: 14084
Location: currently stalking my waifu
PostPosted: Thu Dec 29, 2011 1:51 pm Reply with quote
All Anime are made to make money; some by home video sales, some by merchandising, some by advertising a game or Manga or Light Novel. But many shows (like the typical LCD fanservice show) are only made to make money, while others have larger goals in mind.

I pity you if you think that Anime cannot be anything more than a money-making exercise.
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ArsenicSteel



Joined: 12 Jan 2010
Posts: 2370
PostPosted: Thu Dec 29, 2011 2:32 pm Reply with quote
All anime is made to make money. Every anime is expected to make money from home video releases. Merchandising, games, manga, novels, and such are just a variety of options(available to most anime) that can be explored to increase the size of a franchise.

I would love to live in your over-idealized world, that doesn't place finical expectations on every anime property. I just can't run from the reality that there is no true altruism in the business world known as anime.
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Veers



Joined: 31 Oct 2008
Posts: 1197
Location: Texas
PostPosted: Thu Dec 29, 2011 2:47 pm Reply with quote
Quote:
That's another useless division. All anime is made to make money and the other part is you just putting an anime onto a pedestal.

The entertainment business is just that... a business. Duh. No one is disputing that anime is made to generate sales, same as any entertainment.

However, even though I kind of agree with you that dtm42's division you were referring to isn't well described, your implications that anime cannot be a medium through which to tell a good/inspiring/thought-provoking story are hilarious (even if a lot of anime is, in actuality, not those things, just as is the case with plenty of other entertainment).
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ArsenicSteel



Joined: 12 Jan 2010
Posts: 2370
PostPosted: Thu Dec 29, 2011 2:56 pm Reply with quote
I have not implied anything of that and have made no comment about what I think of the creative side in this little tangent.
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